Command knights, siege engines, and legendary heroes across 17+ medieval battlefields. Up to 8 players clash in a 7-phase turn system — hotseat or LAN. Five campaigns. Dragons. A story system that narrates your war.
Generative AI produced some artwork, including portraits, crests, banners, key art, and some environment and prop art; the developer finished it.
WritingPartial
AI drafted parts of the in-game lore and flavour text, which the developer edited.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Some of the artwork in Clash of Crests was produced with generative AI image tools and then cropped, composited, retouched and finished by the developer. This includes unit and character portraits, faction crests, campaign banners and key art, and some environment and prop art. Parts of the in-game lore and flavour text were drafted with AI assistance and then edited by the developer. Nothing is generated by AI while you play: all content ships with the game as fixed, pre-made assets.
CorePartialAssistPlaceholder
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Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
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Made by
Developer
TR
The Real Z Studios
Developer on SteamPublished by The Real Z Studios, LLC
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