In a world of giants, every soul is but a ZERRE. Navigate a cold, indifferent system as you embark on a desperate journey to find your lost brother in a city that has already forgotten his name.
AI-generated in-game textures were used as a base, then heavily edited and integrated by the developer.
MarketingPartial
AI-assisted store page assets were used as a base, then heavily edited by the developer.
Not used, per the developer
CodeWriting
Not mentioned
In-game AIMusic & SFXVoiceTranslation
Read the full disclosureQuoted from the Steam store page
I have utilized AI tools to assist in the creation of some store page assets and in-game textures. These AI-generated elements were used as a foundational base, which were then heavily edited, polished, and manually integrated by me to ensure they align with the game's unique art style and technical requirements. No AI tools were used to generate the core gameplay logic or narrative content; their usage was strictly limited to the visual asset production pipeline.
CorePartialAssistPlaceholder
Players · followers
Growth
Players online
Last 7 days, hourly · now 0 · 24h peak 0
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as hourly snapshots arrive; the latest reading is 0.
Steam followers
Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive.
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SP
Soloris Production
Developer on Steam
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