By day, plant potatoes, fix the gate and build crossbows. By night, hold Grandma's little yard with a flashlight until the convoy comes. An 8-chapter campaign, a 9-stop roguelite road trip, daily routes and an endless watch.
AI image generation made event illustrations, region maps and expedition backdrops, which were hand-picked and converted to the game's 32-colour palette.
Music & SFXPartial
Background music was made with AI, then hand-picked and edited.
MarketingPartial
Store art was made with AI image generation, then hand-picked and converted to the game's 32-colour palette.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Pre-generated content: store art, event illustrations, region maps and expedition backdrops were made with a locally run AI image model (Qwen-Image), then hand-picked and converted to the game's 32-colour palette; the background music was made with a locally run AI music model (ACE-Step), then hand-picked and edited. The game generates no AI content while you play. Campaign visuals, characters, UI and sound effects are drawn and synthesized in code.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
LI
ListeningStudio
Developer on Steam
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