


by ICEY Studio·Indie, Action
AI assisted with copy polishing, some scene refinement and VFX, and programming implementation and tests.

After ICEY is a 2D side-scrolling action meta sequel in the ICEY universe. After countless cycles, ICEY defeated Judas and left the world, yet cycles remain. Three bound souls await. Follow the arrows, defeat them, and take their soul crystal masks — this is your mission.
Shares AI uses or genres with After ICEY


AEV Studios · Action
AI disclosure
GameDB AI label
AI in 3 of 8 areasAI assisted with some programming implementation and test cases.
AI assisted with a small amount of scene refinement and VFX for the game's second part.
AI assisted with copy polishing, including correcting typos and logical errors.
Our AI assistance is mainly focused on copy polishing (e.g., correcting typos and logical errors), a small amount of scene refinement and VFX for the second part of the game (the second part is a redesign of some original scenes from ICEY; after handcrafting the concept design and finishing the demo, we use AI to batch-reduce repetitive work), and some programming implementation and test cases.
In all other areas—such as concept design, character design (character illustrations), scene design and related design work, combat animation and VFX, and scene implementation (from hand-drawn 2D animation to final implementation)—there is no AI content at all. The specific iteration details are basically all in the development VLOG; if you're interested, feel free to look through it.
Followers
8,216 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,194 upcoming games
#17Trending · Action
Among 2,615 upcoming action games
#4Trending · Code
Among 1,690 upcoming games with AI in the code
#21Top · Wishlists, est.
~99K estimated
#21Top · Steam followers
8,216 followers
#2Top · GameDB stars
1 star in total
Why it’s here: +37 followers since yesterday. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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