GameDB AI label
AI in 3 of 8 areas- In-game AINot stated
- CodeNot stated
- ArtPartial
- Music & SFXNot stated
- VoicePartial
- WritingNot stated
- TranslationCore
- MarketingNot stated
AI language models assisted with localization and translation into all supported languages.
All 2D illustrations and UI elements, plus the main character and its skeletal meshes, were AI-generated and then edited and refined.
AI modulated and processed the developer's original recordings to create distinct character voices for the introductory cinematic.
- Not used, per the developer
- None
- Not mentioned
- In-game AICodeMusic & SFXWritingMarketing
Read the full disclosureQuoted from the Steam store page
Generative AI tools were used during the development of Academy: Become a Hero to create and refine several game assets. The disclosure of its use is as follows:
2D Art and User Interface: All 2D illustrations, UI elements, icons, and menus (including upgrade screens, stage selection, and customization menus) were generated using AI tools and subsequently edited and refined for final integration.
3D Modeling: The main character (Troid) and its skeletal meshes were created using Meshy. We hold a valid commercial license for all content generated and used in the project.
Localization: Game localization and translations into all supported languages were performed with the assistance of AI large language models to ensure global accessibility.
Audio and Voiceovers: For the introductory cinematic, AI was utilized to modulate and process the developer's original voice recordings to create distinct and characterized voices for the different characters.
All AI-generated content has been manually reviewed, corrected, and finalized by the developer to ensure artistic consistency and technical quality.


Academy: Become a Hero



