


by Mivv Games·Strategy, Casual, Indie
AI-assisted illustrations appear on cards, packs, the store page and trailer; nothing is AI-generated during play.
Gameplay TrailerA card-collecting roguelite about opening packs and grading cards. Spend ten days at the night market buying packs, ripping them open and sending your best pulls to the graders, then watch every card you own pile damage up at the other collectors.
Shares AI uses or genres with Lightly Played


AI disclosure
GameDB AI label
AI in 2 of 8 areasCard, creature, spell, boss portrait and booster-pack illustrations were made with AI, manual processing and editing, then reviewed by hand.
The AI-assisted illustrations also appear in the store page art and trailer.
The card illustrations (creatures and spells), the boss portraits and the booster-pack illustrations were developed using a combination of AI, manual processing and editing, then reviewed by hand. The same illustrations appear in the store page art and trailer. The card frames, grading slabs, logo, interface, 3D market stall and Showdown stage, animations and sound effects were made without generative AI. The game doesn't generate anything with AI while you play, and it doesn't connect to any AI service.
Followers
1 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,189 upcoming games
#2405Trending · Strategy
Among 2,818 upcoming strategy games
#4528Trending · Art
Among 5,386 upcoming games with AI art
#6855Top · Wishlists, est.
~10 estimated
#6855Top · Steam followers
1 follower
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
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