He failed the magic school. He failed the sword school. So he learned both. Magisword Knight is a casual 2.5D action RPG: chain flashy combo juggles, build your hero your way, and take on bosses that each have a mechanic of their own.
Generative AI helped create pixel sprites, visual effects, background buildings and props, and loading screens; the developer edited and integrated them.
Music & SFXPartial
AI helped create many sound effects and some background music.
MarketingPartial
Generative AI helped create the store page capsule art.
WritingAssist
AI tools were used for grammar and plot review of the developer-written story and dialogue.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Some of the game's visual art was created with the help of generative AI and then edited and integrated by the developer. This covers pixel sprites, visual effects, and background buildings and props, loading screens, and the store page's capsule art. So were many of the sound effects and some of the background music. The story and dialogue were written and directed by the developer, with AI tools used for grammar and plot review. The 3D character and monster models come from licensed third-party asset packs. The game does not generate any content with AI while you play.
Why it’s here: +2 followers in 2 days. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
OS
OldArn Studios
Developer on Steam
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