Port Aldrich, 1920. You start as a young nobody and follow your family for eighty years. Rackets, businesses, elections or a police badge: in this city everyone plays by the same rules as you, and nobody forgets.
SimulationGrand StrategyStrategySandboxCrimePolitical SimHistoricalLife SimChoices MatterReal-Time with Pause
Summary
Steam followers10 in 24 hoursSteam · public
Followers 24h00%Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 18 – Oct 24
The game's music was composed with AI, then selected by the developers.
ArtPartial
AI image generation made illustrations, city maps, interface pieces and portrait base faces, which were selected and touched up.
WritingPartial
The game's text was written with AI assistance and reread by the developers.
TranslationPartial
The game's text was translated with AI assistance and reread by the developers.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceMarketing
Read the full disclosureQuoted from the Steam store page
We used AI tools while making this game. The illustrations, city maps, interface pieces and the base faces for portraits were made with Google's Flow image generator, then picked and touched up by us. The game's text was written and translated with help from an AI (Claude), then reread by us. The music was composed with Suno, an AI tool, then picked by us. Nothing is generated by AI while you play: portraits are put together by the game's own code from those base faces, and the family chronicle is filled in from templates we wrote.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
EF
Escape From IT
Developer on Steam
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