GameDB AI label
AI in 2 of 8 areas- In-game AINot used
- CodeNot stated
- ArtNot used
- Music & SFXNot used
- VoiceNot stated
- WritingPartial
- TranslationNot stated
- MarketingPartial
Parts of the in-game interface, tutorial and incident logs were drafted with an AI language model, then reviewed and edited.
The game logo and current store capsule art were made with AI image generation; store-page text was AI-drafted and edited. The capsule is a placeholder to be replaced with hand-painted art.
- Not used, per the developer
- In-game AIArtMusic & SFX
- Not mentioned
- CodeVoiceTranslation
Read the full disclosureQuoted from the Steam store page
Pre-generated content:
- The game logo and the current store capsule key art were created with an AI image generator from the developer's prompts, then edited and composited by the developer. The capsule art is a placeholder and will be replaced by hand-painted art.
- Parts of the in-game text (interface, tutorial and incident logs, in English and Traditional Chinese) and the store page text were drafted with an AI language model and reviewed and edited by the developer.
- All in-game graphics are drawn procedurally in code, and the sound effects are synthesized procedurally.
Live-generated content: none. The game does not generate any content with AI while it runs.


Cell Eats City



