Pick one of five heroes and fight down through six themed dungeons in turn-based ATB battles. Every floor is built fresh, every boss has a special move, and the town between runs has quests, a shop and an inn. Bring the five scattered Blades home and use them to end the Demon for good.
AI-generated sprites, animations, backgrounds and portraits were picked, edited and assembled by hand.
Music & SFXPartial
AI generated the music; sound effects came from free libraries and were layered and timed by hand.
WritingPartial
Some story text was drafted with AI and edited by the developer.
MarketingPartial
The store page was drafted with AI and edited by the developer.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceTranslation
Read the full disclosureQuoted from the Steam store page
The character, enemy and town sprites and their animations were generated with PixelLab, and the backgrounds, portraits and music with Leonardo AI, then picked, edited, assembled and timed by hand into the game. Some story text and the store page were drafted with an AI assistant and edited by the developer. The sound effects come from free (CC0) sound libraries and were layered and timed by hand. No content is generated while you play. Some art and sound will be replaced with hand-made work during Early Access.
Why it’s here: Announced recently · 2 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
AV
Adam Vietro
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI