A bullet heaven roguelite on wheels: plow through thousands of zombies, evolve your car into a rolling arsenal, and survive the drive. 10 cars, evolving weapons, 40 stages across 4 worlds, a boss at the end of every stage.
All in-game music tracks were generated offline from developer-written prompts, then cut, looped and mixed by hand.
MarketingPartial
The trailer music was generated offline from developer-written prompts, then cut, looped and mixed by hand.
Not used, per the developer
In-game AICodeArtVoiceWriting
Not mentioned
Translation
Read the full disclosureQuoted from the Steam store page
Music only. All music tracks in the game (title, chapter and boss themes) and the trailer music were generated offline with ACE-Step, an open-source text-to-music model (Apache-2.0), from text prompts written by the developer, then cut, looped and mixed by hand. No AI-generated art, 3D models, text, voice or code is used. The game does not generate any content with AI at runtime and connects to no external AI service.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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BS
BOMING STUDIO
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