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AI use

  • In-game AI
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Selbstversorger cover art
Games/Upcoming/Simulation/Selbstversorger
Release: Coming soon

Selbstversorger

by Andreas Amon·Simulation, Adventure, Indie

AI helped create images, transition films, writing and the English translation; nothing is generated at runtime.

Art (Core)Writing (Partial)Translation (Partial)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Selbstversorger

Overview

Selbstversorger – TrailerSelbstversorger – Trailer

An old mountain farm in Upper Carinthia, a few people from the city and five years to learn from the neighbors how to live off it. A narrative game with real weather, a village full of people and decisions that come back next winter.

AdventureSimulationInteractive FictionFarming SimLife SimChoose Your Own AdventureTime Management2DHand-drawnSurvival

Summary

Steam followers1Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 18 – Oct 24
Wishlists est.10Likely 10–20GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Oct 24, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodeNot stated
  • ArtCore
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingPartial
  • TranslationPartial
  • MarketingNot stated
ArtCore

AI-generated images and short transition films were selected, edited and integrated by hand.

WritingPartial

AI language models helped write the texts, dialogue and rules; the developer specified, checked and revised them.

TranslationPartial

AI language models helped with the English translation, which the developer checked and revised.

Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceMarketing
Read the full disclosureQuoted from the Steam store page

The images (places, characters, objects) were created with the image model FLUX.1 Krea and the short transition films with Wan 2.2, then selected, edited and integrated by hand. The texts, dialogue, rules and the English translation were written with the help of AI language models and specified, checked and revised by the developer; the village, characters and names come from the developer. Nothing is generated by AI while the game is running.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

1 now · Daily snapshot of public Steam data

121

Upcoming chart · Oct 18 – Oct 24

Rankings

Open the chart
#6635

Trending · Upcoming

Among 7,819 upcoming games

#1878

Trending · Adventure

Among 2,133 upcoming adventure games

#4342

Trending · Art

Among 5,141 upcoming games with AI art

#6413

Top · Wishlists, est.

~10 estimated

#6413

Top · Steam followers

1 follower

Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

AA

Andreas Amon

Developer on Steam

Is this your game?

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  • A Verified badge once you confirm how the game uses AI
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  • How you used AI, in your own words

Made by

AA

Andreas Amon

Developer, self-published

No social links on the Steam page yet.

More from Andreas Amon

Sternenreich
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0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Andreas Amon
Release
Coming soon
Steam page
Public since Oct 21, 2026
Genres
Simulation, Adventure, Indie
Platforms
Windows
Steam app
5442120

Share a milestone

GameDB.aiOct 18 – Oct 24
★
AI game on GameDB.aiSelbstversorger1 Steam follower
gamedb.ai/g/selbstversorger
Image

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account

Shares AI uses or genres with Selbstversorger

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