Build your own medieval settlement! Establish production chains, manage resources, and connect buildings through a network of roads and flags. Carriers move goods throughout your economy as you expand your territory and develop new regions in a single-player strategy simulation.
AI-generated building graphics and item icons were selected, edited and prepared for the game.
WritingAssist
AI tools assisted with writing in-game text, descriptions and help content.
TranslationAssist
AI tools assisted with translating in-game text, descriptions and help content.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceMarketing
Read the full disclosureQuoted from the Steam store page
Generative AI tools were used to assist in the development of Crownways: A Settlement Economy.
Generative AI was used primarily to create building graphics and item icons. These assets were subsequently selected, edited, and prepared for integration into the game.
AI tools were also used to assist with writing and translating in-game text, descriptions, and help content.
The game's characters are based on a CC0-licensed base model and were customized and animated in Blender.
No generative AI content is created during gameplay, and Crownways does not require a connection to external AI services.
Why it’s here: 2 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
NF
NY Flintgate Studios
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Crownways: A Settlement Economy