A first-person social deduction game for 4 to 12 players. At night you work around the village while the Cursed hunt. In the morning you argue it out over proximity voice chat and vote someone out. Hopefully the right person.
Social DeductionCasualMultiplayerIndieOnline Co-OpActionPvPParty GameFirst-PersonFunny
Summary
Steam followers2Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 17 – Oct 23
The logo, menu background and some custom 3D props were made with generative AI.
Music & SFXPartial
Some sound effects, ambience and music were made with AI.
TranslationPartial
Translations into languages other than English and Turkish were made with AI help.
MarketingPartial
The Steam store art was made with generative AI.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWriting
Read the full disclosureQuoted from the Steam store page
Some of the content in Wiggle Town was made with generative AI tools. This includes the logo, the menu background and the Steam store art, some sound effects, ambience and music (made with ElevenLabs), and a few of the custom 3D props. The rest of the 3D art comes from asset packs or was made by us. Translations into languages other than English and Turkish were also made with AI help. Nothing is generated by AI while you play.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
2 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 2.
Why it’s here: Announced recently · 2 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
CA
Cadeft
Developer on Steam
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