A pixel-art deckbuilding roguelike where you DRAW your own cards: paint 32x32 art, pick effects & frames, and let Combo multiply every number on your cards. Read enemy intents, counter them, collect relics across a 3-chapter story. Fully localized in 10 languages.
A small number of background illustrations were made with diffusion-based image tools, then manually edited, recolored and pixel-processed.
TranslationAssist
AI language-model assistance produced first drafts of localization strings, which the developer reviewed, corrected and finalized.
MarketingAssist
AI language-model assistance produced first drafts of store-page marketing text, which the developer reviewed, corrected and finalized.
Not used, per the developer
In-game AICode
Not mentioned
Music & SFXVoiceWriting
Read the full disclosureQuoted from the Steam store page
Pre-Generated AI content disclosure:
1) A small number of background illustrations were created with diffusion-based image tools (ComfyUI), then manually edited, recolored and pixel-processed by the developer before use.
2) First-draft localization strings and store-page marketing text were produced with large-language-model assistance, then reviewed, corrected and finalized by the developer.
All gameplay code, card pixel art, UI, enemies and animations are hand-made. The game contains NO live-generated AI content and no AI systems running at playtime.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
WG
Woodfun Games
Developer on Steam
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