Climb the sales ladder from the basement to the corner office. Cold-call, close deals, build a team, run a region — and hit your number every single month. A pixel-art idle career sim about the one figure that decides everything.
The developer worked with an AI coding assistant, which helped write code for the game.
WritingPartial
The AI assistant helped write much of the in-game text; the developer directed, reviewed and revised it.
TranslationPartial
The AI assistant helped write much of the English localization; the developer directed, reviewed and revised it.
Not used, per the developer
In-game AIArtMusic & SFX
Not mentioned
VoiceMarketing
Read the full disclosureQuoted from the Steam store page
This game was made by one developer working with an AI coding assistant.
No image, audio or video generators were used — there are no model-generated assets in the files. Every sprite is drawn by the game's own art generator, and all music and sound effects are synthesised at runtime from square, triangle and noise waves. However, the code that draws and synthesises them was written with the AI assistant, as was much of the in-game text and the English localisation. All of it was directed, reviewed and revised by the developer.
No AI runs while you play, and the game never connects to an external service.
Why it’s here: 3 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
AS
Alexander Schlegel
Developer on Steam
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