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Tinymon Tactics cover art
Games/Upcoming/Strategy/Tinymon Tactics
Release: Q1 2027

Tinymon Tactics

by Triple Expand Studio·Strategy, Casual, Indie

AI assisted with some illustrations and code; no generative AI runs during gameplay.

Code (Partial)Art (Partial)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Tinymon Tactics

Overview

Tinymon TacticsTinymon Tactics

A cozy roguelite autobattler. Set sail for Verdantia, an archipelago where curious little creatures called Tinymon roam every island. Befriend them, help them evolve, and shape them into a team strong enough to challenge the arena leaders waiting at the end of each island.

Auto BattlerCreature CollectorRogueliteSingleplayerCuteCasualFantasyColorfulRoguelikeWholesome

Summary

Steam followers1Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Oct 18 – Oct 24
Wishlists est.10Likely 10–20GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Oct 24, 2026

GameDB AI label

AI in 2 of 8 areas
  • In-game AINot used
  • CodePartial
  • ArtPartial
  • Music & SFXNot stated
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
CodePartial

AI coding assistants helped write and review parts of the game's code.

ArtPartial

AI image generation assisted with illustrations, which were selected, edited, cut out, animated and assembled by hand.

Not used, per the developer
In-game AI
Not mentioned
Music & SFXVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

Tinymon Tactics is made by a team of two. Development began before we used any AI tools; they joined later as assistants, and we want to be upfront about where.

Artwork: AI image generation assisted with the game's illustrations (backgrounds, islands, the camp, items and Tinymon sprites). Every image was then selected, edited, cut out, animated and assembled by hand to fit one consistent style.

Code: AI coding assistants helped write and review parts of the game's code, on top of a codebase we had already built ourselves.

What is ours: the game design, the rules, every Tinymon's concept, skills and numbers, the synergies, the relics, the balance, code architecture and many more.

This game is not the result of a single prompt. It has been played, broken, rebalanced and rebuilt through many rounds of internal playtests, and most of what you see has been redone several times before it stayed.

No generative AI runs while you play. Nothing is generated on your machine or sent online, and the game works fully offline.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

1 now · Daily snapshot of public Steam data

12Oct 151

Upcoming chart · Oct 18 – Oct 24

Rankings

Open the chart
#6648

Trending · Upcoming

Among 7,828 upcoming games

#2330

Trending · Strategy

Among 2,704 upcoming strategy games

#1331

Trending · Code

Among 1,604 upcoming games with AI in the code

#6425

Top · Wishlists, est.

~10 estimated

#6425

Top · Steam followers

1 follower

Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

TE

Triple Expand Studio

Developer on Steam

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Made by

TE

Triple Expand Studio

Developer, self-published

No social links on the Steam page yet.

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0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Triple Expand Studio
Release
Q1 2027
Steam page
Public since Oct 15, 2026
Genres
Strategy, Casual, Indie
Platforms
Windows
Steam app
5387050

Share a milestone

GameDB.aiOct 18 – Oct 24
★
AI game on GameDB.aiTinymon Tactics1 Steam follower
gamedb.ai/g/tinymon-tactics
Image

Sources

  • Steam store pageDescription, media, AI disclosure
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account

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