GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeNot stated
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationPartial
- MarketingPartial
Key art, terrain and building tiles, locomotive and wagon art, and achievement badges were AI-generated, then selected, cropped and cleaned by hand.
English and German texts were translated from Simplified Chinese with an AI language model and reviewed against a hand-written glossary.
The key art was generated with an image model and then selected, cropped and cleaned by hand.
- Not used, per the developer
- In-game AI
- Not mentioned
- CodeMusic & SFXVoiceWriting
Read the full disclosureQuoted from the Steam store page
The game's illustrations — key art, terrain and building tiles, locomotive and wagon art, and achievement badges — were generated with an image model (Kwai Kolors) from the developer's prompts and then selected, cropped and cleaned up by hand. The interface icons are from the open-source Lucide set, not AI-generated. The English and German texts were translated from the Simplified Chinese original with the help of an AI language model and reviewed against a hand-written glossary; Traditional Chinese is a script conversion of the original. Nothing is generated while the game runs.


Rails of Revival: China 1889



