RCSIM bridges professional Sim-Racing rigs with real physical RC cars. Drive real-world vehicles in first-person view (FPV) with immersive Force Feedback, live telemetry, and multi-tier hardware support (Audio PPM, USB RP2350, or Direct ExpressLRS).
Autonomous driving systems, behavioral cloning, neural-network racer controllers and computer vision run in the game.
While you play: Autonomous driving and racer behavior
CodeCore
AI made the program, which the creator engineered and directly supervised.
ArtPartial
AI tools helped create certain interface graphics.
MarketingPartial
AI tools helped create certain promotional capsules and store banners.
Not used, per the developer
None
Not mentioned
Music & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI tools were utilized to assist in creating certain promotional marketing capsules, store banners, and interface graphics. Program made by AI, engineered and directly supervised by the creator.
The built-in autonomous driving systems, behavioral cloning, AI Racer neural network controllers, and computer vision object detection are robotics and edge machine learning algorithms.
Why it’s here: +2 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RC
RCSIM
Developer on Steam
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Shares AI uses or genres with RCSIM - Radio Control & Sim-Racing Bridge