Walk through Claude Monet's paintings as a Great War veteran carrying his wife's ashes to the sea. Stop, look closer, and paint color back into the world he lost. A quiet, wordless pilgrimage where stillness is rewarded.
AI animated public-domain paintings into background loops, upscaled artwork, and helped create some character and prop art; the developer selected, edited and composed the assets.
Not used, per the developer
In-game AIWriting
Not mentioned
CodeMusic & SFXVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Pre-generated: Yes. AI was used to create content before release (background animations, upscaled artwork, some character and prop art).
Live-generated: No. Nothing is generated by AI while the game is running.
This game uses generative AI only for pre-made content; nothing is generated while you play.
AI tools were used to animate Claude Monet's public-domain paintings into living background loops, to upscale artwork, and in creating some character and prop art. All AI-assisted assets were selected, edited and composed into the game by the developer. The story, game design and direction are entirely the developer's own work.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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dong5love
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