GameDB AI label
AI in 3 of 8 areas · runs while you play- LiveIn-game AICore
- CodeNot stated
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated
- MarketingPartial
While you play, AI writes world history, characters, places, quests, dialogue, abilities and Book chapters; on request, it generates chapter pictures or video cutscenes with sound.
While you play: World writing & on-demand illustrationsSome shipped visuals were made with AI tools, including world-map symbols, prologue backgrounds, world tilesets, ability and item icons, and the game's icon.
Store artwork was made with AI tools during development.
- Not used, per the developer
- None
- Not mentioned
- CodeMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
This game uses AI in two ways.
While you play, AI writes the world: its history, characters, places, quests, dialogue (including replies to what you type), your abilities and the chapters of your Book. This runs on our online service, so an internet connection is required. You can also spend credits to have AI illustrate a chapter of your Book with a picture or a short video cutscene with sound.
Some of the art that ships with the game was made with AI tools during development: the world-map symbols, the prologue backgrounds, several world tilesets, ability and item icons, the game's icon and the store artwork. Character sprites and portraits, music and sound effects are made by human artists.
The AI is instructed never to write sexual content or gratuitous gore, and only names things that exist in the game. In fights, turn order, damage and death are decided by the game's own rules; when you try to talk an enemy down, the AI only rates how good your argument was, and the game decides whether it works. Pictures and video are only made when you ask for them, from a fixed template, and are checked by the provider before you see them. You can report anything from the pause menu.


Someone Else's War: An Isekai RPG



