A courier crash-lands on the desert world of Red Mesa. With one leased electromagnet, dig buried metal out of the badlands, pay the lease bills that never stop coming, upgrade your magnet, and earn your way back to orbit in this salvage roguelite.
Opening illustrations, the junk dealer's portraits and achievement icons use still images created with generative AI, then converted into pixel art.
Not used, per the developer
In-game AIMusic & SFX
Not mentioned
CodeVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
The opening illustrations, the junk dealer's portraits and the achievement icons were made from still images created with generative AI, then converted into 32-color pixel art with our own tools. All in-game 3D models, materials, sound effects and music are generated procedurally in code without AI. The game does not generate any content with AI while running.
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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RS
rspepe
Developer on SteamPublished by Sakamo Productions
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Shares AI uses or genres with Magnet Salvage: Road to Orbit