A Hong Kong public-housing stairwell at night. Walk down from 12/F to G/F. If something on a floor is wrong, photograph it with your disposable camera before you go down. If nothing is wrong, save your film. One mistake and you're back on 12/F.
Some 3D models were AI-generated and edited in-engine; wall, floor, paint, and silhouette textures were also AI-generated.
Music & SFXPartial
AI-generated sound effects are used in the current build.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Some 3D models were generated with Meshy and edited in-engine. Wall, floor, paint, and silhouette textures were generated with FLUX. The current build also uses AI-generated sound effects. No content is generated by AI during gameplay.
Why it’s here: +1 follower this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Developer
CY
chi yin so
Developer on Steam
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