Hasami is a tree pruning game where every cut cleaves through everything it crosses. Find the right angle, pull branches aside with ropes, nurture new growth, and clean endless procedural trees down to their blossom.
Read the full disclosureQuoted from the Steam store page
As a solo developer I have utilized some AI-based tools to help during development. However all visuals in the game are generated procedurally by the game's own code
Why it’s here: +3 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SY
Symfonim
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Hasami: Moonlight Trim