An AI. A fly brain. An underwater facility. Wake alone in first-person survival horror: bring ARIA back online, rewire a flooding station and open the capsule yourself. Then lure the specimen hunting you into quarantine—if ARIA's memory can be trusted.
ARIA's dialogue and speech are generated at runtime on the player's machine, constrained to the station's fiction and evidence found in-game.
While you play: Dialogue & speech
ArtPartial
Some art assets were produced with AI tools and reviewed by the developer before shipping.
Music & SFXPartial
Some audio assets were produced with AI tools and reviewed by the developer before shipping.
WritingPartial
Some text assets were produced with AI tools and reviewed by the developer before shipping.
Not used, per the developer
None
Not mentioned
CodeVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
ARIA's dialogue and speech are generated on the player's own machine at runtime by a language model and a text-to-speech voice that ship with the game. Nothing is sent to an external service and no player data leaves the machine. What ARIA says is constrained to the station's fiction and to evidence the player has actually found in-game. Some art, audio and text assets in the game were produced with AI tools and reviewed by the developer before shipping.
Why it’s here: +2 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
DG
Dreamtime Game Studios
Developer on Steam
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