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AI use

  • In-game AI
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Shogi: Magic & Mischief cover art
Games/Upcoming/Casual/Shogi: Magic & Mischief
Release: Coming soon

Shogi: Magic & Mischief

by Miyadaiku·Casual, Indie, Strategy

AI created visuals, music and female voice assets, and assisted with writing and coding; no gameplay generation.

Art (Core)Music & SFX (Core)Voice (Partial)Marketing (Partial)+2
Wishlist on Steam@sharp_maker
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Shogi: Magic & Mischief

Overview

Screenshot 1 of Shogi: Magic & Mischief

Outwit your opponent with hidden pieces and rule-bending spells in this turn-based take on shogi (Japanese chess). Build an army within a point budget, design custom pieces and starting setups, and test your tactics against the CPU or a friend on the same PC.

Board GameTurn-Based TacticsTurn-Based StrategyStrategyMagicPvPTacticalCharacter CustomizationTutorialAnime

Summary

Steam followers1Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists est.10Likely 10–20GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 6 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtCore
  • Music & SFXCore
  • VoicePartial
  • WritingAssist
  • TranslationNot stated
  • MarketingPartial
ArtCore

AI created 2D visual assets such as character portraits, backgrounds, title illustrations and promotional artwork, with developer direction and editing.

Music & SFXCore

AI generated the background music; the developer selected and edited tracks.

VoicePartial

AI generated the female voice assets, which the developer selected and edited.

MarketingPartial

AI created promotional artwork and assisted with English promotional text.

CodeAssist

AI coding assistance was used during implementation, debugging and testing.

WritingAssist

AI assisted in drafting or revising some character descriptions.

Not used, per the developer
In-game AI
Not mentioned
Translation
Read the full disclosureQuoted from the Steam store page

Shogi: Magic & Mischief was developed with the assistance of generative AI tools in the following areas.

■ Illustrations and images

Generative AI was used to create 2D visual assets, including character portraits, backgrounds, title illustrations, and other game and promotional artwork. The developer directed the visual concepts, character designs, composition, and colors, and selected the images for inclusion, with editing, cropping, and compositing where needed.

■ Music

Background music was created using music generation AI. The developer defined the intended mood, generated candidates, and selected and edited tracks for the game.

■ Voices

The male voice assets are pre-existing human-recorded audio from T-Sta. The female voice assets were created using audio generation AI and selected and edited by the developer. These descriptions refer to the voice asset sets, rather than the gender of every character using them.

■ Text

AI writing assistance was used to draft or revise some character descriptions and store-page text, including English promotional text. The developer determines the final wording.

■ Program code

AI coding assistance tools were used during implementation, debugging, and testing.

■ Non-AI assets

Sound effects are pre-existing human-created audio assets from providers including Soundeffect Lab, Kurage Kosho, T-Sta, and DOVA-SYNDROME, rather than AI-generated sound effects. The game uses the fonts Zen Kaku Gothic New and Shippori Mincho, distributed under the SIL Open Font License 1.1.

■ How AI is used

Generative AI is used during development, not to generate new artwork, music, voices, or dialogue during gameplay. The computer-controlled shogi opponents use game logic and move-search algorithms; they are separate from the generative AI tools used to develop the game.

■ Developer responsibility

The developer is responsible for the content included in the game, reviewing it for inappropriate or potentially infringing material, and checking the applicable licenses and terms of use for third-party assets and AI tools.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

1 now · Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart
#1612

Trending · Upcoming

Among 4,841 upcoming games

#602

Trending · Strategy

Among 1,738 upcoming strategy games

#1088

Trending · Art

Among 3,171 upcoming games with AI art

#1612

Top · Wishlists, est.

~10 estimated

#1612

Top · Steam followers

1 follower

Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

MI

Miyadaiku

Developer on Steam

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Made by

MI

Miyadaiku

Developer, self-published

  • Visit @sharp_maker

Links the developer lists on Steam

More from Miyadaiku

Stack the Deck! Magic MahjongMischief! Magic Poker & More
Is this your game? Claim the page
0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Miyadaiku
Release
Coming soon
Steam page
Public since Sep 24, 2026
Genres
Casual, Indie, Strategy
Platforms
Windows
Steam app
5300430

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiShogi: Magic & Mischief1 Steam follower
gamedb.ai/g/shogi-magic-mischief
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account

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