Four survivors. One enemy. Lead a doomed squad through a world ruled by the Singularity, which turned genetic engineering into a weapon. Fight tactical real-time battles against an enemy that learns and adapts to you. Scavenge when you can. Built on the design philosophy of Myth: The Fallen Lords.
Real Time TacticsRTSTacticalActionPost-apocalypticStrategyDark FantasyArtificial IntelligenceAtmosphericMilitary
Summary
Steam followers2Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
A reinforcement-learning model controls enemy behavior; it does not generate content.
While you play: Enemy behavior
MarketingCore
Generative AI created and refined the store capsule art and logo.
Not used, per the developer
Art
Not mentioned
CodeMusic & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI was used to create and refine the game's store capsule art and logo. No other in-game assets were generated with generative AI, and to the best of my knowledge, the same is true of third-party assets. Separately, a model trained with reinforcement learning controls enemy behavior. It does not generate content.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
2 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 2.
Why it’s here: Announced recently · 2 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RC
Rusty Clover
Developer on Steam
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