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AI use

  • In-game AI
  • AI in code
  • AI art
  • AI music & sound
  • AI voices
  • AI writing
  • AI translation
  • AI in marketing

Genres

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  • Adventure
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Game data from public Steam store pages. GameDB.ai is not affiliated with Valve.Earnings and wishlists are GameDB estimates · AI labels are read from each game’s Steam disclosure

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Ecos de Valdrenne cover art
Games/Upcoming/Adventure/Ecos de Valdrenne
Release: Q4 2026

Ecos de Valdrenne

by Manuel Manzano·Adventure, Indie, RPG

AI helped make some art and audio, translated the text, and assisted with code; no AI content runs during play.

Art (Partial)Music & SFX (Partial)Translation (Partial)Marketing (Partial)+1
Wishlist on SteamShare
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Ecos de Valdrenne

Overview

Ecos de valdrenne - Trailer Ecos de valdrenne - Trailer

A turn-based JRPG with a side-scrolling pixel-art map. Eight gods from real mythologies, a rainy night in a city where the ground gave way three weeks ago, and a sword that doesn't kill: it echoes. What you cut on the map goes into the Resonator, and you fight it turn by turn when you decide.

RPGCRPGPixel GraphicsTurn-Based Combat2DStory RichSingleplayerTurn-Based TacticsRetroJRPG

Summary

Steam followers30 in 24 hoursSteam · public
Followers 24h00%Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Wishlists est.30Likely 20–40GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Sep 24, 2026

GameDB AI label

AI in 5 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtPartial
  • Music & SFXPartial
  • VoiceNot stated
  • WritingNot used
  • TranslationPartial
  • MarketingPartial
ArtPartial

Part of the game art, including backgrounds, sprites, portraits and props, was created with generative image tools and assembled by hand.

Music & SFXPartial

AI audio tools produced the music and part of the sound effects and ambient loops.

TranslationPartial

Translation of the developer-written Spanish text into the other supported languages was machine-assisted and reviewed by the developer.

MarketingPartial

Key art and capsule images were AI-generated; store assets and the trailer were also mentioned as places where the lead character design was replaced.

CodeAssist

Parts of the source code were written with AI coding assistance under the developer's direction and review.

Not used, per the developer
In-game AIWriting
Not mentioned
Voice
Read the full disclosureQuoted from the Steam store page

Pre-generated content: part of the game's art (backgrounds, character and enemy sprites, portraits, props, key art and capsule images) was created with generative image tools (Google Gemini, PixelLab) and then reviewed, cut, edited and assembled by hand by the developer. The music (38 tracks) and part of the sound effects and ambient loops were produced with AI audio tools (ElevenLabs, Google Gemini); the remaining sound effects come from Kenney's CC0 library or were synthesized in code. The in-game text was written by the developer in Spanish; its translation into the other five supported languages (English, French, German, Simplified Chinese, Japanese) was machine-assisted and then reviewed by the developer.

Generated art is reviewed before it ships for unintended resemblance to existing characters or trademarks, and anything that reads as derivative is redrawn. After a previous review, the lead character's illustrated design was redesigned and replaced across the trailer, the store assets and the build.

Parts of the source code were written with the assistance of an AI coding assistant (Anthropic Claude) under the developer's direction and review.

The story, game design, world, dialogue and puzzles are the developer's own work.

Live-generated content: none. The game does not generate any content with AI while it is running.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

3 now · Daily snapshot of public Steam data

Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 3.

Upcoming chart · Sep 18 – Sep 24

Rankings

Open the chart
#752

Trending · Upcoming

Among 4,837 upcoming games

#169

Trending · RPG

Among 1,039 upcoming rpg games

#509

Trending · Art

Among 3,168 upcoming games with AI art

#734

Top · Wishlists, est.

~30 estimated

#734

Top · Steam followers

3 followers

Why it’s here: Announced recently · 3 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

MM

Manuel Manzano

Developer on Steam

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Made by

MM

Manuel Manzano

Developer, self-published

  • YouTube
  • ecosdevaldrenne.com

Links the developer lists on Steam

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0+0 this week

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Game info

Developer
Manuel Manzano
Release
Q4 2026
Genres
Adventure, Indie, RPG
Platforms
Windows
Steam app
5273550

Share a milestone

GameDB.aiSep 18 – Sep 24
★
AI game on GameDB.aiEcos de Valdrenne3 Steam followers
gamedb.ai/g/ecos-de-valdrenne

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDB7–14 wishlists per Steam follower
  • GameDB starsOne per account

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