GameDB AI label
AI in 3 of 8 areas- In-game AINot used
- CodeAssist
- ArtPartial
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated
- MarketingPartial
AI helped create character and hand models, cosmetic items, background textures, and parts of the title screen.
AI image generation was used for parts of the store artwork.
AI coding assistants were used while programming the game.
- Not used, per the developer
- In-game AI
- Not mentioned
- Music & SFXVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI was used in the development of this game as follows.
- 3D models: the characters and the giant hand start from sketches drawn by the developer, which were cleaned up with AI image generation and then turned into 3D models with an image-to-3D AI tool. The cosmetic items (hats and so on) were generated with AI image generation from the sketch stage, then turned into 3D models the same way. Rigging, facial expressions and animation were done by hand by the developer.
- Textures and art: AI image generation was used for background textures such as the sky and sea surface, and for parts of the title screen and store artwork.
- Code: AI coding assistants were used while programming.
Nothing is generated by AI while the game is running. The rules, stages and presentation were designed by the developer.


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