Refound a holding in the drowned Vreldsath fens. Nothing regrows, every load is carried home by hand, and what crawls out of the Sundered Places comes without warning. Push outward, dig up the ruins, hold the line, and win by laying a causeway across water that swallowed every attempt before yours.
AI tools were used to create the game's code, which was reviewed, edited and tested.
ArtCore
AI tools were used for paintings, achievement icons, interface art and 3D models; the fixed content was reviewed, edited and tested.
Music & SFXCore
AI tools were used to create music and sound effects, which were reviewed, edited and tested.
WritingCore
AI tools were used to create in-game text, which was reviewed, edited and tested.
Not used, per the developer
In-game AI
Not mentioned
VoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Generative AI tools were used throughout development: the game's code and its in-game text, the paintings, achievement icons and interface art, the 3D models, and the music and sound effects. Everything was reviewed, edited and tested, and ships as fixed content. Nothing is generated while you play: the game runs no model and makes no network call.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
3 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 3.
Why it’s here: Announced recently · 3 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
MO
Morass
Developer on Steam
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