Run a remote butcher shop by day and uncover the horrors buried beneath Blackwood by night. Serve customers, manage the store, investigate a sinister cult, and make choices that shape Lorena’s fate in this first-person psychological horror.
AI helped create some pre-rendered visual assets before release; the content was reviewed before inclusion.
Music & SFXPartial
AI helped create some audio before release; the content was reviewed before inclusion.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Generative AI tools were used during development to assist in creating some pre-rendered visual assets and audio used in the game. All AI-assisted content was created before release and reviewed before inclusion. The game does not generate AI content at runtime.
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Developer
NG
NOCTAVARA GAMES
Developer on Steam
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Shares AI uses or genres with Blackwood: A Sétima Safra