Keep a dying farm alive under a stone dome, hire mercenaries, and climb the Abyss Tower for the light your town is running out of. A card-battler roguelike and farming sim in one loop: 130 floors, three endings, and a locked drawer your father left behind.
Localization drafts were machine-translated, then reviewed and corrected.
MarketingCore
The store capsule illustrations were made with generative AI help.
ArtPartial
Item and skill icons and character portraits were made with generative AI help, then reviewed, selected and edited by hand.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWriting
Read the full disclosureQuoted from the Steam store page
Some of the game's artwork — item and skill icons, character portraits, and the store capsule illustrations — was created with the help of generative AI tools, then reviewed, selected, and edited by hand. Localization drafts were machine-translated and then reviewed and corrected. No AI content is generated while you play: all content ships with the game.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists est.20Likely 10–307–14× Steam followers
Steam followers20 in 24 hoursSteam · public
Followers 24h00%Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
2 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 2.
Why it’s here: Announced recently · 2 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SP
Second Player Studio
Developer on Steam
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