Being seen somewhere you shouldn't be is the beginning of the problem. Thirty procedurally built prisons, each with one way out. Learn the routine, find the shovel, dig — and when the shovel isn't enough, find another way through the wall.
3D PlatformerActionPvEArcadeAction-Adventure3DThird PersonLogicSci-fiTactical
Summary
Steam followers10 in 24 hoursSteam · public
Followers 24h00%Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Some marketing concept art for the store page and website was made with AI image generation and is labelled as concept art.
Not used, per the developer
ArtMusic & SFX
Not mentioned
In-game AICodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Some marketing concept art (store page / website) was created with Leonardo.ai and is labelled as concept art. No AI-generated content ships in the game itself. Every mesh, texture, material and sound is generated procedurally by the game's own code at runtime.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
ZS
Zitherian Studios
Developer on Steam
Is this your game?
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
A Verified badge once you confirm how the game uses AI
Story, timeline and milestones
How you used AI, in your own words
Shares AI uses or genres with Prison Break: Thirty Walls