GameDB AI label
AI in 1 of 8 areas- In-game AINot used
- CodePartial
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by DIRECTOR`S CUT·Casual, Indie
AI helped program the balance math, optimize interface code and structure data tables.
Trailer1Open boxes, collect strange items, manage your limited inventory, sell what you don’t need, and take risks on your journey from street junk to cosmic treasures.
AI disclosure
GameDB AI label
AI in 1 of 8 areasPlayers · followers
Last 7 days, hourly · now 0 · 24h peak 0
8 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,657 released games
#771Trending · Casual
Among 3,374 released casual games
#293Trending · Code
Among 1,288 released games with AI in the code
#4356Top · Steam followers
8 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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AI was a productivity tool to program the mathematical balance, optimize interface code and structure data tables.
Artificial intelligence was used as a productivity tool during the development phase to program the mathematical balance, optimize the interface code, and structure the underlying data tables. The entire final gameplay, design, and logic were controlled by humans. The game does not contain any live AI content generated during gameplay.

