A first-person arcade shooter with no brakes, far too much neon, and a city full of things that want you dead. Dodge, shoot, smash, and ride through 15 branching stages, earn bounties, upgrade your bike, and take out endless enemies on your way to some quite disagreeable bosses. Then do it again.
Some audio was made with AI and edited by the developer: music with an AI music generator and sound effects with AI sound generation.
VoicePartial
Spoken dialogue was made with AI tools and edited by the developer.
Not used, per the developer
In-game AIArt
Not mentioned
CodeWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Neon Chase is solo developer game. Every environment, menu, lighting model, weapon, and enemy vehicles were built as 3D models using Blender. The game design, system mechanics, style, gameplay, bug fixing and features of the game are mine.
AI tools were used for some of the audio, this includes the sound effects, spoken dialogue and music which were edited and integrated by me but developed with the help of Suno for the music and Elevenlabs for the sound effects.
No content is generated using AI whilst running the game.
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Followers
Growth
Steam followers
3 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 3.
Why it’s here: Announced recently · 3 followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
RS
Rogue Software
Developer on Steam
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