GameDB AI label
Areas not specified- In-game AINot stated
- CodeNot stated
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot used
- TranslationNot stated


by nutpete
AI use is mentioned, but no specific area is identified; the story and worldbuilding are written by the developers.
Rise of The Fenarii Gameplay TrailerWe wanted to reimagine what's possible for Tower Defense as a genre. Being RPG-first and taking elements of gameplay from Roguelikes to create an all-new world to explore, Vorpus, filled with unique campaigns, story-lines, and most importantly… unforgettable boss fights!
AI disclosure
GameDB AI label
Areas not specifiedFollowers
5 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,197 upcoming games
#3808Top · Wishlists, est.
~60 estimated
#3808Top · Steam followers
5 followers
Why it’s here: 5 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
Shares AI uses or genres with Rise of the Fenarii

Tinogames Inc. · Strategy

Areas not specified. The disclosure mentions AI without saying which parts of the game it touched, so no area is marked. We don’t guess.
We’re two developers living on opposite sides of the world, who have been A LOT of sleepless nights building the game and world we wanted to see made possible.
Without AI, this game would not have been possible. Despite that, we know that the world would be portrayed much better with a dedicated team of designers and artists behind it. We've made it a massive priority ours to create all of our visual design with as much human touch as we can to stay true to how we envision the world.
The story, characters, worldbuilding, etc. Are all written by uS. A *very* generous friend is creating the soundtrack. We know everyone has different views on AI generated content and we are committed to being VERY clear of the when and where of it's used. In the long-term, we hope to grow to a point where we rely on AI less, and rely on people more for further development of Vorpus.
House of Tactics LLC · RPG

Blablah Games · Strategy
