GameDB AI label
Areas not specified- In-game AINot used
- CodeNot stated
- ArtNot stated
- Music & SFXNot stated
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by Math Sphinx·Strategy, Indie
AI generated about 1,000 shipped puzzle seeds, which were verified and reviewed; none are generated during play.
EasyLearn to prove theorems by playing cards. The more you play, the easier it gets.
AI disclosure
GameDB AI label
Areas not specifiedFollowers
1 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,177 upcoming games
#2397Trending · Strategy
Among 2,817 upcoming strategy games
#6841Top · Wishlists, est.
~10 estimated
#6841Top · Steam followers
1 follower
Why it’s here: 1 Steam follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Shares AI uses or genres with Theorem Cards


Areas not specified. The disclosure mentions AI without saying which parts of the game it touched, so no area is marked. We don’t guess.
AI was used to generate about one thousand seed puzzles that ship with this game (these seeds are based on real theorems included in the Lean 2 project). Every seed was verified by Lean and reviewed to make the steps easier to follow. Our own puzzle generator then makes each puzzle more complex by adding up to six extra tactics to its solution (nine supported tactics: rewrite, apply, existsi, left, right, symmetry, constructor, cases and intro). Using AI was important to make the puzzles more challenging and to add tactics not available in our generator, such as induction, contradiction and have. No content is generated by AI while the game is running.

