
BULWARK: Hold the Heart
Revexa Games · Strategy


by Jan Brychta·Strategy
AI used for coding help, visuals, animations, UI, music, SFX and voices; the story is human-written.

An old-school real-time strategy with automatic, resource-free unit production and large-scale, deliberately unfair battles. Lead Spain through a story campaign, or command the Spanish, Inca, or mysterious machine race Supayari in skirmishes against the AI.
Shares AI uses or genres with Ferrocorum 1596

Revexa Games · Strategy

AI disclosure
GameDB AI label
AI in 4 of 8 areasCreation or refinement of visual assets, animations and UI elements.
Creation or refinement of music and sound effects.
Creation or refinement of character voices.
Programming assistance.
Generative AI was used throughout the development of Ferrocorum 1596, including programming assistance and the creation or refinement of visual assets, animations, user-interface elements, music, sound effects, and character voices. The game’s story and overall narrative were created by the developer without the use of generative AI.
Followers
4 now · Daily snapshot of public Steam data
Upcoming chart · Nov 4 – Nov 10
Trending · Upcoming
Among 8,195 upcoming games
#1633Trending · Strategy
Among 2,817 upcoming strategy games
#2933Trending · Art
Among 5,388 upcoming games with AI art
#4303Top · Wishlists, est.
~50 estimated
#4303Top · Steam followers
4 followers
Why it’s here: 4 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
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