I’ll Keep It is a first-person management game about running a neglected Mediterranean getaway. Welcome guests, plan their stays, clean, repair, restock and serve - and somehow turn the place into something worth keeping.
Life SimManagementAtmosphericSimulationAdventureJob SimulatorWholesomeMysteryNatureFirst-Person
Summary
Steam followers20 in 24 hoursSteam · public
Followers 24h00%Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Selected pre-generated textures, edited and composed by the developer.
Music & SFXPartial
Selected sound effects.
MarketingPartial
Selected promotional artwork.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically.
AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer.
No generative AI is used during gameplay, and the game does not connect to external AI services while running.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
2 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 2.
Why it’s here: 2 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
IB
IBEXOPUS
Developer on Steam
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