
Sort of Paradise
Odd Umbrella Games · Casual


by IBEXOPUS·Simulation
Generative AI created selected textures, sound effects and promotional artwork.
I'LL KEEP IT - TEASERI’ll Keep It is a first-person management game about running a neglected Mediterranean getaway. Welcome guests, plan their stays, clean, repair, restock and serve - and somehow turn the place into something worth keeping.
Shares AI uses or genres with I'll Keep It

Odd Umbrella Games · Casual

AI disclosure
GameDB AI label
AI in 3 of 8 areasSelected pre-generated textures, edited and composed by the developer.
Selected sound effects.
Selected promotional artwork.
Generative AI tools were used during development to create selected pre-generated textures, sound effects, and promotional artwork. These materials are used as individual components within the game and its marketing rather than being generated dynamically.
AI-assisted materials are selected, edited, adapted, composed, and integrated by the developer to fit the game's original visual and audio direction. The game's design, gameplay systems, implementation, world building, and overall creative direction are developed by the developer.
No generative AI is used during gameplay, and the game does not connect to external AI services while running.
Followers
7 now · Daily snapshot of public Steam data
Upcoming chart · Nov 3 – Nov 9
Trending · Upcoming
Among 8,185 upcoming games
#1352Trending · Simulation
Among 2,818 upcoming simulation games
#2178Trending · Art
Among 5,386 upcoming games with AI art
#3120Top · Wishlists, est.
~80 estimated
#3120Top · Steam followers
7 followers
Why it’s here: 7 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
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