GameDB AI label
AI in 2 of 8 areas- In-game AINot used
- CodeNot stated
- ArtCore
- Music & SFXPartial
- VoiceNot stated
- WritingNot used
- TranslationNot stated
- MarketingNot stated
Illustrations and in-game art were made with several AI image generators, then hand-edited; two cinematics came from AI video generation.
Six background music tracks were generated with an AI music generator, lyrics written with an AI assistant; sound effects and five other tracks are licensed.
- Not used, per the developer
- In-game AIWriting
- Not mentioned
- CodeVoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Pre-Generated AI Content
This game uses generative AI tools for part of its visual, musical, and cinematic assets. All generated material was selected, edited, and composited by the developers before shipping.
- Illustrations and in-game art: generated with Google Gemini (Nano Banana), OpenAI ChatGPT Image, and Qwen-Image-3.0-Pro, then hand-edited and composited in Adobe Photoshop. No purchased or outsourced artwork is used.
- Background music: 6 tracks generated with Suno under a paid subscription. Lyrics and generation prompts were written with an AI assistant; the developers selected the final takes by ear. Two of them include vocals. For those two, Suno split the track into stems; the developers then re-mixed the remaining stems without the vocal in Audacity, so instrumental versions ship as well. 8 music files in total.
- Two short cinematics (10s and 16s): generated with Wan2.7-I2V via Alibaba Cloud Model Studio under a paid plan, then encoded to Ogg Theora.
Not AI-generated: the game's writing - dialogue, narration, choices, and ending text - was written and revised by the developers. Sound effects, the five licensed background tracks, and all fonts are licensed assets, credited in the in-game Licenses page.
Live-Generated AI Content
None. The game generates no content at runtime and makes no network requests.


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