
Samhan: Where Korea Began
CODEMAPO · Strategy


by ShunGunma·Simulation, Indie, Strategy
Some artwork, including backgrounds, made with generative AI tools.
Sekigahara1600Sekigahara, 1600 - and battlefields East and West, from ancient China to the American Civil War. Any unit left in an enemy zone of control must attack: no quiet flanks, nothing held back. Pushing the line is the game. A deep hex-and-counter wargame, yet most battles play in about 30 minutes.
Shares AI uses or genres with Sekigahara 1600: Must Attack

CODEMAPO · Strategy

AI disclosure
GameDB AI label
AI in 1 of 8 areasSome artwork, including background images, was made with the help of generative AI tools.
Some artwork in this game, including background images, was made with the help of generative AI tools.
Players · followers
Last 7 days, hourly · now 3 · 24h peak 3
97 now · Daily snapshot of public Steam data
Released chart · Nov 3 – Nov 9
Trending · Released
Among 6,643 released games
#110Trending · Strategy
Among 2,074 released strategy games
#210Trending · Art
Among 4,425 released games with AI art
#616Top · Players online
3 playing now
#1098Top · Steam followers
97 followers
Why it’s here: 3 players at peak today. Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
This page is built automatically from public Steam data and refreshed several times a day. Claim it to tell the story behind the game — no claim is needed to stay listed.
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