Roll a block onto the goal. One rule: a face that has touched the floor cannot be used again until all six have been used. So four tiles is as far as one direction goes. Thirty seconds to learn. Rather longer to finish all 2,478.
The application icon and the lobby board art were made with generative AI image tools and edited by hand.
MarketingPartial
The store capsule images and the studio logo were made with generative AI image tools and edited by hand.
TranslationAssist
The Korean store text was translated into the six other supported languages with the help of AI.
Not used, per the developer
In-game AI
Not mentioned
CodeMusic & SFXVoiceWriting
Read the full disclosureQuoted from the Steam store page
Some of the artwork for this game was created with generative AI image tools and then edited by hand: the store page capsule images, the application icon, the studio logo, and the lobby board art.
The store text was written in Korean and translated into the other six supported languages with the help of AI.
The gameplay visuals are rendered in Unity, and all 2,478 stages are hand-authored data whose solutions are verified by a solver. No generative AI runs while you are playing.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
2 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 2.
Why it’s here: 2 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
SO
STUDIO ODD-I
Developer on Steam
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