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AI use

  • In-game AI
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Lordum Bizi Kurtar! cover art
Games/Upcoming/Strategy/Lordum Bizi Kurtar!
Release: Q1 2027

Lordum Bizi Kurtar!

by Ahmet Cenk Arslan·Strategy, Action, Indie

AI-assisted tools were used for selected visuals, 3D models, music, audio and promotional materials.

Art (Partial)Music & SFX (Partial)Marketing (Partial)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
Lordum Bizi Kurtar!

Overview

FragmanFragman

Mordagan forces are marching toward Derinchai Castle, and you have only a few days to prepare for their arrival. When the enemy finally reaches these walls, every choice you have made will follow you onto the battlefield.

StrategyMedievalManagementReal Time TacticsTime ManagementChoices MatterActionMultiple EndingsResource ManagementThird Person

Summary

Steam followers40+3 this weekSteam · public
Followers 24h00%Steam · daily
7-day growth

Shares AI uses or genres with Lordum Bizi Kurtar!

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Goldfall

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Art (Partial)Music & SFX (Partial)+2
190wishlists, est.
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T.S.K Commander

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+8.1%
+3 followers
Nov 4 – Nov 10
Wishlists est.480Likely 280–800GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodeNot stated
  • ArtPartial
  • Music & SFXPartial
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingPartial
ArtPartial

AI-assisted tools were used for selected visual assets and 3D models, reviewed and integrated by the developer.

Music & SFXPartial

AI-assisted tools were used for parts of the music and audio.

MarketingPartial

AI-assisted tools were used for promotional materials.

Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page

Generative AI-assisted tools were used in parts of the development process, including selected visual assets, 3D models, music/audio, and promotional materials. These elements are reviewed and integrated by the developer as part of the game's overall creative direction. No generative AI is used to create content live during gameplay.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

40 now · Daily snapshot of public Steam data

010203040Oct 1Oct 15Nov 140

Upcoming chart · Nov 4 – Nov 10

Rankings

Open the chart
#934

Trending · Upcoming

Among 8,197 upcoming games

#306

Trending · Action

Among 2,619 upcoming action games

#581

Trending · Art

Among 5,391 upcoming games with AI art

#901

Top · Wishlists, est.

~480 estimated

#901

Top · Steam followers

40 followers

Why it’s here: +3 followers this week. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

AC

Ahmet Cenk Arslan

Developer on Steam

Is this your game?

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Made by

AC

Ahmet Cenk Arslan

Developer, self-published

  • lordumbizikurtar.netlify.app

Links the developer lists on Steam

Is this your game? Claim the page
0+0 this week

A star saves the game to My stars and adds one to its public count. One per account, and you can take it back.

Game info

Developer
Ahmet Cenk Arslan
Release
Q1 2027
Genres
Strategy, Action, Indie
Platforms
Windows
Steam app
5174120

Share a milestone

GameDB.aiNov 4 – Nov 10
★
AI game on GameDB.aiLordum Bizi Kurtar!+3 Steam followers this week
gamedb.ai/g/lordum-bizi-kurtar
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account
Art (Core)Music & SFX (Core)+3
1.1Kwishlists, est.
95followers

Necromancer: The Fallen Serve

Minch Games · Strategy

Music & SFX (Core)Voice (Core)+2
950wishlists, est.
79followers

Necro Rising

JIEYONG CHEN · Action

Art (Partial)Music & SFX (Partial)+3
360wishlists, est.
30followers