A 16-bit beat 'em up about the day one employee finally snaps. Brawl through every department of a dysfunctional corporation, one coworker at a time, until you reach the CEO.
The pixel art was generated from developer prompts, then reviewed, selected and assembled into sprite sheets by hand.
Music & SFXCore
Sound effects and music were generated with AI.
Not used, per the developer
In-game AICodeWriting
Not mentioned
VoiceTranslationMarketing
Read the full disclosureQuoted from the Steam store page
The pixel art in Per My Last Email was generated with PixelLab, an AI pixel-art tool, from prompts written by the developer, then reviewed, selected, and assembled into sprite sheets by hand. Sound effects and music were generated with ElevenLabs. The game design, code, levels, enemy behavior, and writing were made by the developer without AI.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
1 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 1.
Why it’s here: Announced recently · 1 follower. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
NL
Noema Labs LLC
Developer on Steam
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