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FSPunch cover art
Games/Upcoming/Action/FSPunch
Release: Mar 4, 2027

FSPunch

by opinionampGames·Action, Casual, Indie

An AI coding assistant helped write the code that draws the visuals; the music was generated with an AI music generator.

Music & SFX (Core)Code (Assist)Art (Assist)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
FSPunch

Overview

Trailer2Trailer2

A physics party brawler for the living room and LAN party. Animals in boxing gloves punch, kick and carry each other off crumbling platforms. Play brawler, scooter, dodgeball, scooterball or soccer, build your own maps, and settle it in splitscreen or over LAN.

MultiplayerActionParty GameControllerCasualLocal MultiplayerLocal Co-OpBeat 'em upLevel EditorSingleplayer

Summary

Steam followers4Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth

Shares AI uses or genres with FSPunch

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Marsheez

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KEGGER

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Tracking since Sep 23, 2026
Nov 3 – Nov 9
Wishlists est.50Likely 30–80GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot used
  • CodeAssist
  • ArtAssist
  • Music & SFXCore
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
Music & SFXCore

Background music tracks were generated with an AI music generator; sound effects are licensed from Mixkit and Freesound.

CodeAssist

The code was written with the help of an AI coding assistant, following the developer's design direction.

ArtAssist

Characters, arenas, materials and UI are generated procedurally by that AI-assisted code rather than authored as art assets.

Not used, per the developer
In-game AI
Not mentioned
VoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

The game's code was written with the help of an AI coding assistant, following the developer's design direction. Because the characters, arenas, materials and user interface are generated procedurally in code rather than authored as art assets, they are a result of that same process. The background music tracks were generated with Suno (commercial licence). Sound effects are licensed from Mixkit and Freesound. Nothing is generated by AI while the game is running.

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

4 now · Daily snapshot of public Steam data

34Oct 1Oct 15Nov 14

Upcoming chart · Nov 3 – Nov 9

Rankings

Open the chart
#4543

Trending · Upcoming

Among 8,190 upcoming games

#1412

Trending · Action

Among 2,613 upcoming action games

#1246

Trending · Music & SFX

Among 2,319 upcoming games with AI music or sound

#4304

Top · Wishlists, est.

~50 estimated

#4304

Top · Steam followers

4 followers

Why it’s here: 4 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

OP

opinionampGames

Developer on Steam

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Made by

OP

opinionampGames

Developer, self-published

  • opinionampgames.com

Links the developer lists on Steam

More from opinionampGames

Clay RumbleKick4Two
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0+0 this week

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Game info

Developer
opinionampGames
Release
Mar 4, 2027
Genres
Action, Casual, Indie
Platforms
Windows
Steam app
5145320

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiFSPunch4 Steam followers
gamedb.ai/g/fspunch
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account
(Core)
Music & SFX (Core)
+2
10wishlists, est.
1followers

Pigeon Ball

PB Interactive · Sports

Art (Partial)Music & SFX (Partial)+2
70wishlists, est.
6followers

Swing to Win

Funneries · Action

Art (Partial)Music & SFX (Partial)+4
50wishlists, est.
4followers