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All Pool Players Go To Hell cover art
Games/Upcoming/Strategy/All Pool Players Go To Hell
Release: 2026

All Pool Players Go To Hell

by John McGrath·Strategy, Indie

AI generated base models and music that were then heavily hand-edited; AI also helped test and improve code.

Code (Assist)Art (Assist)Music & SFX (Assist)
Wishlist on Steam
OverviewSummaryHow AI is usedGrowthRankingsDeveloperSimilar games
All Pool Players Go To Hell

Overview

All Pool Players Go To Hell : Demo Launch TrailerAll Pool Players Go To Hell : Demo Launch Trailer

All Pool Players Go to Hell is a physics-based combat roguelite where your pool balls are your weapons, your deck determines your options, and every shot can send a carefully laid plan completely off the rails. Build your deck, line up your shots, and use real-time physics to survive.

StrategyAction RoguelikeCard GameRoguelikeTurn-Based StrategyChoose Your Own Adventure3DCinematicStylizedDark

Summary

Steam followers130 this weekSteam · public
Followers 24h—Tracking since Sep 23, 2026

Shares AI uses or genres with All Pool Players Go To Hell

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Predust Entertainment · Strategy

Art (Core)Music & SFX (Core)+4
160wishlists, est.
13followers
Steam · daily
7-day growth0%0 followersNov 3 – Nov 9
Wishlists est.160Likely 90–260GameDB estimate

AI disclosure

How AI is used

Source: Steam AI disclosure · checked Nov 9, 2026

GameDB AI label

AI in 3 of 8 areas
  • In-game AINot stated
  • CodeAssist
  • ArtAssist
  • Music & SFXAssist
  • VoiceNot stated
  • WritingNot stated
  • TranslationNot stated
  • MarketingNot stated
CodeAssist

AI was used for testing and improving code in some areas.

ArtAssist

AI generated models as base components, which typically went through much manual editing afterwards.

Music & SFXAssist

AI generated music as base components, which typically went through much manual editing afterwards.

Not used, per the developer
None
Not mentioned
In-game AIVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page

As a solo developer, I made use of AI for generation of models and music to act as base components. These typically went through much manual editing afterwards.

Some AI was used for testing & improvements to code in some areas

CorePartialAssistPlaceholder

Followers

Growth

Steam followers

13 now · Daily snapshot of public Steam data

1213Oct 1Oct 15Nov 113

Upcoming chart · Nov 3 – Nov 9

Rankings

Open the chart
#2315

Trending · Upcoming

Among 8,193 upcoming games

#826

Trending · Strategy

Among 2,819 upcoming strategy games

#383

Trending · Code

Among 1,690 upcoming games with AI in the code

#2064

Top · Wishlists, est.

~160 estimated

#2064

Top · Steam followers

13 followers

Why it’s here: 13 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.

Made by

Developer

JM

John McGrath

Developer on Steam

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Made by

JM

John McGrath

Developer, self-published

  • Discord

Links the developer lists on Steam

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0+0 this week

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Game info

Developer
John McGrath
Release
2026
Genres
Strategy, Indie
Platforms
Windows
Steam app
5124670

Share a milestone

GameDB.aiNov 3 – Nov 9
★
AI game on GameDB.aiAll Pool Players Go To Hell0 Steam followers this week
gamedb.ai/g/all-pool-players-go-to-hell
Image

Sources

  • Steam store pageDescription, media, AI disclosure, developer links
  • Steam followersPublic data, refreshed several times a day
  • Wishlist estimate · GameDBSteam followers × 12 (likely 7–20 wishlists per follower)
  • GameDB starsOne per account

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8followers

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70wishlists, est.
6followers

Tainted Tide

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0playing now
—too few reviews