You have an idea and no company. Ninety weeks later you have a company and no control.
A startup life sim where investors are people, the term sheet is a document you can
actually misread, and failure is the punchline. Roguelike runs, 30 minutes to 4 hours.
Read the full disclosureQuoted from the Steam store page
Investors and characters respond to the business idea you type, because a language model re-words our hand-written dialogue at runtime. It only changes wording — never numbers, outcomes, or anything in your save. If a generation fails, you get the hand-written line instead.
Your product illustration is generated from your own idea text.
CorePartialAssistPlaceholder
Wishlists · audience
Growth
Wishlists est.40Likely 30–607–14× Steam followers
Steam followers4Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
How we estimate wishlists. Steam games typically collect 7–14 wishlists per follower; we use 10× as the central figure.
Steam followers
4 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 4.
Why it’s here: 4 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
AT
Ari Tuononen
Developer on SteamPublished by Soaris Oy
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