GameDB AI label
AI in 1 of 8 areas- In-game AINot stated
- CodeNot used
- ArtNot used
- Music & SFXNot used
- VoiceNot stated
- WritingNot stated
- TranslationNot stated


by Distant Hearth Games·Simulation, Casual, Indie, Strategy
Capsules, library art and app icons made with AI help; in-game visuals, audio and code are not AI.
All Our WintersA procedural god game about a world that reads your every act as an omen. Send rain, fire, plague, blessing across an isometric wilderness while settlements grow, farm, pray, wage war and bury their dead through seasons that fight back. Answer their prayers or ignore them, they remember either way.
AI disclosure
GameDB AI label
AI in 1 of 8 areasPlayers · followers
Last 7 days, hourly · now 0 · 24h peak 0
9 now · Daily snapshot of public Steam data
Released chart · Nov 4 – Nov 10
Trending · Released
Among 6,653 released games
#1002Trending · Strategy
Among 2,077 released strategy games
#1042Trending · Marketing
Among 2,206 released games with AI in marketing
#4094Top · Steam followers
9 followers
Released games rank by momentum: peak players over 24 hours, growth against the previous days and new reviews, with a launch boost that fades over the first week. Released and upcoming games are charted separately; estimates and stars are never mixed in.
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Shares AI uses or genres with All Our Winters

Childish Things · Casual

小熠 · Casual
Some promotional and store assets, including the capsule images, library artwork and application icons, were made with generative AI help.
Some promotional and store assets for this game, including the capsule images, library artwork and application icons, were created with the assistance of generative AI tools.
All in game visuals are generated procedurally by the game's own code at runtime: characters, buildings, terrain, animals and effects are drawn from algorithmic vector shapes, not from AI generated images. All audio is synthesised in real time by the game engine. All game code was written by the developer.

Derek Lawrence · Simulation
