Rule a warlord’s domain in China in 196 AD. Decide where to expand on a pausable real-time campaign map, then command formations in field battles and sieges. Play as a historical ruler or create your own; casualties, wounds and captures carry into the campaign.
StrategyGrand StrategyRTSReal Time TacticsWargame2DPixel GraphicsStylizedEarly AccessTop-Down
Summary
Steam followers36Tracking since Sep 23, 2026Steam · public
Followers 24h—Tracking since Sep 23, 2026Steam · daily
7-day growth—Tracking since Sep 23, 2026Sep 18 – Sep 24
Some pre-generated artwork was created with generative AI and integrated as fixed assets.
Music & SFXPartial
Some pre-generated audio was created with generative AI and integrated as fixed assets.
Not used, per the developer
In-game AI
Not mentioned
CodeVoiceWritingTranslationMarketing
Read the full disclosureQuoted from the Steam store page
Some pre-generated artwork and audio were created with generative AI during development. These outputs are integrated as fixed assets; the game does not generate content live during gameplay or connect to a third-party AI service during gameplay.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
36 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 36.
Why it’s here: 36 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
JC
Jeremy Cabaccang
Developer on Steam
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Shares AI uses or genres with Three Kingdoms Reimagined