AI-assisted tools helped create art assets, which were selected, edited, redrawn and refined by hand.
Music & SFXPartial
AI-assisted tools were used in music production, with results edited and rearranged.
MarketingPartial
AI-assisted tools were used for promotional artwork, then reviewed, edited or redrawn.
CodeAssist
AI-assisted tools were used in code development, with results reviewed and tested.
Not used, per the developer
None
Not mentioned
In-game AIVoiceWritingTranslation
Read the full disclosureQuoted from the Steam store page
This project used AI-assisted tools during development, primarily for promotional artwork, code development, the creation of art assets, and music production.
AI was mainly used to improve development efficiency and assist in creating original content. All AI-assisted content was manually reviewed, selected, edited, redrawn, adjusted, tested, or rearranged, and was further refined to ensure consistency with the game's overall style and actual development needs.
CorePartialAssistPlaceholder
Followers
Growth
Steam followers
18 now · Daily snapshot of public Steam data
Collecting dataGameDB started tracking this game on Sep 23, 2026. The chart fills in as daily snapshots arrive; the latest reading is 18.
Why it’s here: 18 Steam followers. Upcoming games rank by Steam follower growth over the last day and week, weighed against the audience they already have. Released and upcoming games are charted separately; estimates and stars are never mixed in.
Made by
Developer
ZS
Zhai Studio
Developer on Steam
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Story, timeline and milestones
How you used AI, in your own words
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